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	'&quot;In the development pipeline, Flash provides a good balance, allowing for rapid development of traditional UI elements while providing the freedom to explore more innovative interactions. The fact that many designers are familiar with the Flash authoring tool means that visual elements &ndash; even those with multiple states and animations &ndash; can be created as Flash assets right off the bat, saving developers time and effort&quot;. <br /><em>Daniel Perez, Better Day Wireless</em>',
	'&quot;Flash is an excellent platform for bringing together the skills of our designers and developers within one application&quot;. <br /><em>Blue Sky North</em> ',					 
	'&quot;We think one of the best things about Flash is the way in which information can be sent and received between the different Flash platforms  . This enables a truly cross-platform experience with shared content and data between web and mobile devices. Development time and ease of use make Flash the top choice for development. Nokia devices are the leaders in pushing Flash technology on mobile devices&quot;. <br /><em>Rick Treweek, Break Design</em>',
	'&quot;Mileblaster was originally designed for a small format, similar to a smartphone. It has demanding requirements for creating controls that are familiar to web users but actually function specifically for our purposes in the limited space available in our user interface. Flash and Flash Lite allow us to be creative in designing those elements to make mileblaster more useable, and also more fun&quot;. <br /><em>Jack Costello, CTM Holdings</em>',
	'<p>&quot;We&#8217;re excited about the proliferation of Flash technology on devices, especially mobile, but also the wide variety of new devices like console and set-top boxes. As a company, the ability to utilize our expertise with Flash and reach new customers on new platforms is great for us. </p><p>The ability to rapidly prototype applications in the same development platform that is used for development of the final application means our production pipeline is integrated and seamless.</p><p>The reason we have chosen Flash for mobile development is its capacity to run across a multitude of devices and the fact we can design and build a version that scales and adapts to the device it&#8217;s applied to&quot;. <br /><em>Stuart Varrall, FP Studios</em></p>',
	'&quot;Flash is the pioneer and market leader in allowing software to run on multiple platforms and devices&quot;. <br /><em>Susan Lee, GP Apps</em>',
	'&quot;The Flash plus Nokia combination is great way to unleash creativity for extremely well-sold Nokia devices. Tools are well-known, fun to use, and workflow is commonly known. It&#8217;s also much more convenient to use Flash Lite than, for example, J2ME because of its creative and platform-agnostic approach&quot;. <br /><em>Risto L&auml;hdesm&auml;ki, Idean Enterprises</em>',
	'&quot;Symbian 60 5th Edition and Flash Lite 3 is the only combo that currently has the features and capabilities that we needed to bring our idea to life &ndash; including the broad distribution that competing brands and technologies do not offer&quot;. <br /><em>Erik Winther, Little Big Ideas</em>',
	'&quot;Flash and the Creative Suite tools provide a great level of integration during production, so design and functionality can evolve hand-in-hand, and at a very rapid pace. The convergence of support for the Flash player across many platforms, coupled with the improvements in distribution on the mobile platform in particular, make Flash the best choice for developing applications that need to function across a wide range of devices&quot;. <br /><em>Maxim Antinori, Max Media Corp</em>',
	'&quot;As a firm that specializes in both design and development, it&#8217;s important that we use tools that allow our design team to easily collaborate with the development team.  The Adobe Creative Suite fulfils this need by providing a set of tools that we use to take our projects from the initial stages of design all the way through the development cycle&quot;. <br /><em>Mark Gray, Unknown Vector</em>'	
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